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Wow – general relativity and spiral paths

I’ve been working on a lot of programmatic animation for a project, recently, and was trying to approximate a spiral path with some bezier tweening (via the AWESOME greensock libraries).

Of course, that was frustrating, so I searched for ‘actionscript bezier spiral code’ and found this unbelievable blog called ‘generalrelativity‘. AND, a path library called ‘grape‘, which includes a method to tween something along a spiral path.

As if that’s not insanely useful enough… http://blog.generalrelativity.org/actionscript-30/avm2-memory-considerations-and-bit-vectors/

Posted in Almost Random.


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